Class VolumeStack
Inheritance
System.Object
VolumeStack
Namespace: UnityEngine.Rendering
Syntax
public sealed class VolumeStack : IDisposable
Fields
components
Declaration
public Dictionary<Type, VolumeComponent> components
Field Value
| Type | Description |
|---|---|
| Dictionary<Type, VolumeComponent> |
Methods
Dispose()
Declaration
public void Dispose()
GetComponent(Type)
Declaration
public VolumeComponent GetComponent(Type type)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | type |
Returns
| Type | Description |
|---|---|
| VolumeComponent |
GetComponent<T>()
Declaration
public T GetComponent<T>()where T : VolumeComponent
Returns
| Type | Description |
|---|---|
| T |
Type Parameters
| Name | Description |
|---|---|
| T |