Struct SettingsDisableScope
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.Experimental.Rendering
Syntax
[Obsolete("Use EditorGUI.DisabledScope instead", true)]
public struct SettingsDisableScope : IDisposable
Constructors
SettingsDisableScope(Boolean)
Declaration
public SettingsDisableScope(bool enable)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | enable |
Methods
Dispose()
Declaration
public void Dispose()
Implements
System.IDisposable.Dispose()