Class FloatParameter
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
[Serializable]
public class FloatParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>
Constructors
FloatParameter(Single, Boolean)
Declaration
public FloatParameter(float value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
System.Single | value | |
System.Boolean | overrideState |
Methods
Interp(Single, Single, Single)
Declaration
public override sealed void Interp(float from, float to, float t)
Parameters
Type | Name | Description |
---|---|---|
System.Single | from | |
System.Single | to | |
System.Single | t |
Overrides
UnityEngine.Experimental.Rendering.VolumeParameter<System.Single>.Interp(System.Single, System.Single, System.Single)