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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [4.1.0-preview] - 2018-10-18

    Changed

    • XRGraphicConfig has been changed from a read-write control of XRSettings to XRGraphics, a read-only accessor to XRSettings. This improves consistency of XR behavior between the legacy render pipeline and SRP.
    • XRGraphics members have been renamed to match XRSettings, and XRGraphics has been modified to only contain accessors potentially useful to SRP
    • You can now have up to 16 additional shadow-casting lights. ### Fixed
    • LWRP no longer executes shadow passes when there are no visible shadow casters in a Scene. Previously, this made the Scene render as too dark, overall.

    [4.0.0-preview] - 2018-09-28

    Added

    • Space transform functions are now defined in ShaderLibrary/SpaceTransforms.hlsl. ### Changed
    • Removed setting shader inclue path via old API, use package shader include paths

    [3.3.0]

    [3.2.0]

    [3.1.0]

    Added

    • Add PCSS shadow filter
    • Added Core EditMode tests
    • Added Core unsafe utilities

    Improvements

    • Improved volume UI & styling
    • Fixed CoreUtils.QuickSort infinite loop when two elements in the list are equals.

    Changed

    • Moved root files into folders for easier maintenance

    [0.1.6] - 2018-xx-yy

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