Class TextureCacheCubemap
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public class TextureCacheCubemap : TextureCache
Constructors
TextureCacheCubemap(String)
Declaration
public TextureCacheCubemap(string cacheName = "")
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | cacheName |
Methods
AllocTextureArray(Int32, Int32, TextureFormat, Boolean, Material)
Declaration
public bool AllocTextureArray(int numCubeMaps, int width, TextureFormat format, bool isMipMapped, Material cubeBlitMaterial)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | numCubeMaps | |
| System.Int32 | width | |
| TextureFormat | format | |
| System.Boolean | isMipMapped | |
| Material | cubeBlitMaterial |
Returns
| Type | Description |
|---|---|
| System.Boolean |
GetTexCache()
Declaration
public override Texture GetTexCache()
Returns
| Type | Description |
|---|---|
| Texture |
Overrides
Release()
Declaration
public void Release()
TransferToSlice(CommandBuffer, Int32, Texture)
Declaration
public override void TransferToSlice(CommandBuffer cmd, int sliceIndex, Texture texture)
Parameters
| Type | Name | Description |
|---|---|---|
| CommandBuffer | cmd | |
| System.Int32 | sliceIndex | |
| Texture | texture |