Delegate ShadowContext.BindDel
Namespace: UnityEngine.Experimental.Rendering
Syntax
public delegate void BindDel(ShadowContext sc, CommandBuffer cb, ComputeShader computeShader, int computeKernel);
Parameters
| Type | Name | Description |
|---|---|---|
| ShadowContext | sc | |
| CommandBuffer | cb | |
| ComputeShader | computeShader | |
| System.Int32 | computeKernel |