Delegate ListChangedEventHandler<T>
Namespace: UnityEngine.Experimental.Rendering
Syntax
public delegate void ListChangedEventHandler<T>(ObservableList<T> sender, ListChangedEventArgs<T> e);
Parameters
| Type | Name | Description |
|---|---|---|
| ObservableList<T> | sender | |
| ListChangedEventArgs<T> | e |
Type Parameters
| Name | Description |
|---|---|
| T |