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    Class UpscalerReactiveMaskResources

    Resource class that handles the serialization of upscaler reactive mask shaders.

    Inheritance
    object
    UpscalerReactiveMaskResources
    Implements
    IRenderPipelineResources
    IRenderPipelineGraphicsSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Serializable]
    [SupportedOnRenderPipeline(new Type[] { })]
    [CategoryInfo(Name = "R: Upscaler Reactive Mask", Order = 1000)]
    [HideInInspector]
    public sealed class UpscalerReactiveMaskResources : IRenderPipelineResources, IRenderPipelineGraphicsSettings

    Properties

    reactiveMaskPS

    The reactive mask shader.

    Declaration
    public Shader reactiveMaskPS { get; set; }
    Property Value
    Type Description
    Shader

    version

    The version number of the resources container.

    Declaration
    public int version { get; }
    Property Value
    Type Description
    int

    Implements

    IRenderPipelineResources
    IRenderPipelineGraphicsSettings

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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