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    Enum ReactiveMaskSource

    The texture component from which an upscaler retrieves the reactive mask information.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public enum ReactiveMaskSource

    Fields

    Name Description
    Color

    The upscaler reads reactive mask from color components.

    None

    The upscaler does not require reactive mask.

    Stencil

    The upscaler reads reactive mask from stencil component.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<ReactiveMaskSource>(ReactiveMaskSource, ReactiveMaskSource, bool)
    AnalyticsUtils.ToNestedColumn<ReactiveMaskSource>(ReactiveMaskSource, bool)
    AnalyticsUtils.ToNestedColumn<ReactiveMaskSource>(ReactiveMaskSource, ReactiveMaskSource)
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