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    Struct XRLayout.QuadViewState

    Contains cached state for Quad View XR rendering. Quad View is an XR rendering mode where peripheral (outer) and foveal (inner) views are rendered separately.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Experimental.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct XRLayout.QuadViewState

    Fields

    cachedPeripheralVignetteCenter

    Cached vignette center from the peripheral (outer) view pass. Used by the inner view pass to ensure vignette effect is consistent across both views.

    Declaration
    public Vector4 cachedPeripheralVignetteCenter
    Field Value
    Type Description
    Vector4

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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