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    Class DebugUI.ValueTuple

    An array of read-only values that Unity displays in a horizontal row.

    Inheritance
    object
    DebugUI.Widget
    DebugUI.ValueTuple
    Inherited Members
    DebugUI.Widget.order
    DebugUI.Widget.m_Panel
    DebugUI.Widget.panel
    DebugUI.Widget.m_RequiresLegacyStateHandling
    DebugUI.Widget.m_Parent
    DebugUI.Widget.parent
    DebugUI.Widget.flags
    DebugUI.Widget.displayName
    DebugUI.Widget.tooltip
    DebugUI.Widget.queryPath
    DebugUI.Widget.isEditorOnly
    DebugUI.Widget.isRuntimeOnly
    DebugUI.Widget.isInactiveInEditor
    DebugUI.Widget.isHiddenCallback
    DebugUI.Widget.isHidden
    DebugUI.Widget.nameAndTooltip
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class DebugUI.ValueTuple : DebugUI.Widget

    Fields

    pinnedElementIndex

    The currently pinned element index, or -1 if none are pinned.

    Declaration
    public int pinnedElementIndex
    Field Value
    Type Description
    int

    values

    Value widgets.

    Declaration
    public DebugUI.Value[] values
    Field Value
    Type Description
    Value[]

    Properties

    isHeader

    If is a header, and it should be displayed with bold font

    Declaration
    public bool isHeader { get; set; }
    Property Value
    Type Description
    bool

    numElements

    Number of elements in the tuple.

    Declaration
    public int numElements { get; }
    Property Value
    Type Description
    int

    refreshRate

    Refresh rate for the read-only values (runtime only)

    Declaration
    public float refreshRate { get; }
    Property Value
    Type Description
    float

    Methods

    Create()

    Creates the VisualElement for the widget that will be added to the panel UI.

    Declaration
    protected override VisualElement Create()
    Returns
    Type Description
    VisualElement

    The widget's VisualElement

    Overrides
    DebugUI.Widget.Create()

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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