Class DebugUI.RuntimeColorField
Inheritance
DebugUI.RuntimeColorField
Implements
Inherited Members
BaseField<Color>.ussClassName
BaseField<Color>.labelUssClassName
BaseField<Color>.inputUssClassName
BaseField<Color>.noLabelVariantUssClassName
BaseField<Color>.labelDraggerVariantUssClassName
BaseField<Color>.mixedValueLabelUssClassName
BaseField<Color>.alignedFieldUssClassName
BaseField<Color>.mixedValueString
BaseField<Color>.serializedPropertyCopyName
BaseField<Color>.HandleEventBubbleUp(EventBase)
BaseField<Color>.UpdateMixedValueContent()
BaseField<Color>.rawValue
BaseField<Color>.value
BaseField<Color>.labelElement
BaseField<Color>.label
BaseField<Color>.showMixedValue
BaseField<Color>.mixedValueLabel
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.TryGetBinding(BindingId, out Binding)
VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.NotifyPropertyChanged(in BindingId)
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUI.RuntimeColorField : BaseField<Color>, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IBindable, INotifyValueChanged<Color>, IMixedValueSupport
Constructors
RuntimeColorField(string, bool)
Declaration
public RuntimeColorField(string label, bool showRGB)
Parameters
| Type | Name | Description |
|---|---|---|
| string | label | |
| bool | showRGB |
Methods
SetValueWithoutNotify(Color)
Declaration
public override void SetValueWithoutNotify(Color newValue)
Parameters
| Type | Name | Description |
|---|---|---|
| Color | newValue |
Overrides
UnityEngine.UIElements.BaseField<UnityEngine.Color>.SetValueWithoutNotify(UnityEngine.Color)