docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface DebugUI.IValueField

    Any widget that implements this will be considered for serialization (only if the setter is set and thus is not read-only)

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Obsolete("This interface is no longer used. #from(6000.5)")]
    public interface DebugUI.IValueField

    Methods

    GetValue()

    Return the value of the field.

    Declaration
    [Obsolete("This method is no longer used. #from(6000.5)")]
    object GetValue()
    Returns
    Type Description
    object

    Value of the field.

    SetValue(object)

    Set the value of the field.

    Declaration
    [Obsolete("This method is no longer used. #from(6000.5)")]
    void SetValue(object value)
    Parameters
    Type Name Description
    object value

    Input value.

    ValidateValue(object)

    Function used to validate the value when setting it.

    Declaration
    [Obsolete("This method is no longer used. #from(6000.5)")]
    object ValidateValue(object value)
    Parameters
    Type Name Description
    object value

    Input value.

    Returns
    Type Description
    object

    Validated value.

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)