Enum RayTracingBackend
Specifies what backend to use when creating a RayTracingContext.
Namespace: UnityEngine.Rendering.UnifiedRayTracing
Assembly: Unity.UnifiedRayTracing.Runtime.dll
Syntax
public enum RayTracingBackend
Fields
Name | Description |
---|---|
Compute | Software implementation of ray tracing that requires the GPU to support compute shaders. |
Hardware | Requires a GPU supporting hardware accelerated ray tracing. |