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    Enum RayTracingBackend

    Specifies what backend to use when creating a RayTracingContext.

    Namespace: UnityEngine.Rendering.UnifiedRayTracing
    Assembly: Unity.UnifiedRayTracing.Runtime.dll
    Syntax
    public enum RayTracingBackend

    Fields

    Name Description
    Compute

    Software implementation of ray tracing that requires the GPU to support compute shaders.

    Hardware

    Requires a GPU supporting hardware accelerated ray tracing.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<RayTracingBackend>(RayTracingBackend, RayTracingBackend, bool)
    AnalyticsUtils.ToNestedColumn<RayTracingBackend>(RayTracingBackend, bool)
    AnalyticsUtils.ToNestedColumn<RayTracingBackend>(RayTracingBackend, RayTracingBackend)
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