Enum RenderTextureUVOriginStrategy
The strategy that the render pipeline should use to determine the UV origin of RenderTextures who have an Unknown TextureUVOrigin when rendering.
Namespace: UnityEngine.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public enum RenderTextureUVOriginStrategy
Fields
Name | Description |
---|---|
BottomLeft | RenderTextures are always treated as bottom left orientation. |
PropagateAttachmentOrientation | RenderTextures may inherit the backbuffer attachment orientation if they are only used via attachment reads. |