Enum DepthAccess
Sets the read and write access for the depth buffer.
Namespace: UnityEngine.Rendering.RenderGraphModule
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Flags]
[MovedFrom(true, "UnityEngine.Experimental.Rendering.RenderGraphModule", "UnityEngine.Rendering.RenderGraphModule", null)]
public enum DepthAccess
Fields
| Name | Description |
|---|---|
| Read | Read Access. |
| ReadWrite | Read and Write Access. |
| Write | Write Access. |