Delegate ListChangedEventHandler<T>
List changed event handler.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public delegate void ListChangedEventHandler<T>(ObservableList<T> sender, ListChangedEventArgs<T> e)
Parameters
| Type | Name | Description |
|---|---|---|
| ObservableList<T> | sender | Sender. |
| ListChangedEventArgs<T> | e | List changed even arguments. |
Type Parameters
| Name | Description |
|---|---|
| T | List type. |