Enum RayTracingBackend
Specifies what backend to use when creating a RayTracingContext.
Namespace: UnityEngine.Rendering.UnifiedRayTracing
Assembly: Unity.UnifiedRayTracing.Runtime.dll
Syntax
public enum RayTracingBackend
  Fields
| Name | Description | 
|---|---|
| Compute | Software implementation of ray tracing that requires the GPU to support compute shaders.  | 
      
| Hardware | Requires a GPU supporting hardware accelerated ray tracing.  |