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    Enum ExtendedFeatureFlags

    Expresses additional pass properties that can be used to perform optimizations on some platforms.

    Namespace: UnityEngine.Rendering.RenderGraphModule
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Flags]
    public enum ExtendedFeatureFlags

    Fields

    Name Description
    MultisampledShaderResolve

    On Meta XR, this flag can be set to use MSAA shader resolve in the last subpass of a render pass.

    MultiviewRenderRegionsCompatible

    On XR, this flag can be set for passes that are compatible with Multiview Render Regions

    None

    Default state with no extended features enabled.

    TileProperties

    On Meta XR, this flag can be set for the pass that performs the most 3D rendering to achieve better performance.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<ExtendedFeatureFlags>(ExtendedFeatureFlags, ExtendedFeatureFlags, bool)
    AnalyticsUtils.ToNestedColumn<ExtendedFeatureFlags>(ExtendedFeatureFlags, bool)
    AnalyticsUtils.ToNestedColumn<ExtendedFeatureFlags>(ExtendedFeatureFlags, ExtendedFeatureFlags)
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