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    Custom graphics settings

    Add, store, and manage custom settings that control rendering features and behaviours in a Scriptable Render Pipeline. For example, quality or shader settings.

    Page Description
    Adding properties in the menu Add properties in the Core Render Pipeline settings section.
    Add a settings group To add custom graphics settings to a Scriptable Render Pipeline, implement the IRenderPipelineGraphicsSettings interface.
    Add a setting Add a simple property or a reference property to a custom graphics settings group.
    Customize the UI of a setting Customize how a setting displays in the graphics settings window, or add items to the More (⋮) menu of a settings group.
    Get custom graphics settings Get a custom graphics setting and read its value, or detect when a setting changes.
    Include or exclude a setting in your build Choose whether Unity includes or strips a graphics setting in your build, and check if a build includes a setting.

    Additional resources

    • Graphics settings in the Unity manual
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