Interface IVariantStripper<TShader, TShaderVariant>
Interface to be implemented for a type of shader that it's variants can be stripped
Inherited Members
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public interface IVariantStripper<TShader, TShaderVariant> : IStripper where TShader : Object
Type Parameters
| Name | Description |
|---|---|
| TShader | The shader Shader or ComputeShader |
| TShaderVariant | The type of variant for the given type of shader can either be ShaderSnippetData or string |
Methods
CanRemoveVariant(TShader, TShaderVariant, ShaderCompilerData)
Specifies if a TShader variant can be stripped
Declaration
bool CanRemoveVariant(TShader shader, TShaderVariant shaderVariant, ShaderCompilerData shaderCompilerData)
Parameters
| Type | Name | Description |
|---|---|---|
| TShader | shader | The TShader |
| TShaderVariant | shaderVariant | TShaderVariant |
| ShaderCompilerData | shaderCompilerData | The variant |
Returns
| Type | Description |
|---|---|
| bool | true if the variant is not used and can be stripped |