Struct ProbeVolumeSystemParameters
Initialization parameters for the probe volume system.
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct ProbeVolumeSystemParameters
Fields
blendingMemoryBudget
The memory budget determining the size of the textures used for blending between scenarios.
Declaration
public ProbeVolumeBlendingTextureMemoryBudget blendingMemoryBudget
Field Value
fragmentationDebugShader
The shader used to visualize APV fragmentation.
Declaration
[Obsolete("This field is not used anymore.")]
public Shader fragmentationDebugShader
Field Value
memoryBudget
The memory budget determining the size of the textures containing SH data.
Declaration
public ProbeVolumeTextureMemoryBudget memoryBudget
Field Value
offsetDebugShader
The shader used to visualize probes virtual offset in the debug view.
Declaration
[Obsolete("This field is not used anymore.")]
public Shader offsetDebugShader
Field Value
probeDebugShader
The shader used to visualize the probes in the debug view.
Declaration
[Obsolete("This field is not used anymore.")]
public Shader probeDebugShader
Field Value
probeSamplingDebugMesh
The debug mesh used to visualize the way probes are sampled for a single pixel in the debug view.
Declaration
[Obsolete("This field is not used anymore.")]
public Mesh probeSamplingDebugMesh
Field Value
probeSamplingDebugShader
The shader used to visualize the way probes are sampled for a single pixel in the debug view.
Declaration
[Obsolete("This field is not used anymore.")]
public Shader probeSamplingDebugShader
Field Value
probeSamplingDebugTexture
The debug texture used to display probe weight in the debug view.
Declaration
[Obsolete("This field is not used anymore.")]
public Texture probeSamplingDebugTexture
Field Value
scenarioBlendingShader
The compute shader used to interpolate between two lighting scenarios.
Set to null if blending is not supported.
Declaration
[Obsolete("This field is not used anymore.")]
public ComputeShader scenarioBlendingShader
Field Value
sceneData
Declaration
[Obsolete("This field is not used anymore.")]
public ProbeVolumeSceneData sceneData
Field Value
shBands
Declaration
public ProbeVolumeSHBands shBands
Field Value
streamingUploadShader
The compute shader used to upload streamed data to the GPU.
Declaration
[Obsolete("This field is not used anymore.")]
public ComputeShader streamingUploadShader
Field Value
supportDiskStreaming
True if APV should support streaming of cell data from the disk.
Declaration
public bool supportDiskStreaming
Field Value
supportGPUStreaming
True if APV should support streaming of cell data to the GPU.
Declaration
public bool supportGPUStreaming
Field Value
supportScenarioBlending
True if APV should support lighting scenario blending.
Declaration
public bool supportScenarioBlending
Field Value
supportScenarios
True if APV should support lighting scenarios.
Declaration
public bool supportScenarios
Field Value
supportsRuntimeDebug
True if APV is able to show runtime debug information.
Declaration
[Obsolete("This field is not used anymore. Used with the current Shader Stripping Settings. #from(2023.3)")]
public bool supportsRuntimeDebug
Field Value
Extension Methods