Class DebugDisplayGPUResidentDrawer
GPU Resident Drawer Rendering Debugger settings.
Inheritance
DebugDisplayGPUResidentDrawer
Assembly: Unity.RenderPipelines.GPUDriven.Runtime.dll
Syntax
public class DebugDisplayGPUResidentDrawer : IDebugDisplaySettingsData, IDebugDisplaySettingsQuery
Fields
occluderDebugViewEnable
Returns true if the occluder debug overlay is enabled.
Declaration
public bool occluderDebugViewEnable
Field Value
Properties
AreAnySettingsActive
Declaration
public bool AreAnySettingsActive { get; }
Property Value
IsLightingActive
Declaration
public bool IsLightingActive { get; }
Property Value
IsPostProcessingAllowed
Declaration
public bool IsPostProcessingAllowed { get; }
Property Value
Methods
TryGetScreenClearColor(ref Color)
Declaration
public bool TryGetScreenClearColor(ref Color color)
Parameters
Type |
Name |
Description |
Color |
color |
|
Returns
Implements
Extension Methods