Class RenderPipelineGlobalSettingsEndNameEditAction
Inheritance
RenderPipelineGlobalSettingsEndNameEditAction
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public class RenderPipelineGlobalSettingsEndNameEditAction : EndNameEditAction
Methods
Action(int, string, string)
Declaration
public override void Action(int instanceId, string pathName, string resourceFile)
Parameters
Type | Name | Description |
---|---|---|
int | instanceId | |
string | pathName | |
string | resourceFile |
Overrides
CreateNew<TRenderPipeline, TGlobalSettings>(bool, bool)
Creates a new RenderPipelineGlobalSettings of the given type for the given pipeline
Declaration
public static void CreateNew<TRenderPipeline, TGlobalSettings>(bool usePathFromCurrentSettings = false, bool updateAssetOnGraphicsSettings = false) where TRenderPipeline : RenderPipeline where TGlobalSettings : RenderPipelineGlobalSettings
Parameters
Type | Name | Description |
---|---|---|
bool | usePathFromCurrentSettings | If true, the new asset will be created at a unique path based on the current settings' path. |
bool | updateAssetOnGraphicsSettings | If true, GraphicsSettings will be updated with the new asset. |
Type Parameters
Name | Description |
---|---|
TRenderPipeline | The type of the render pipeline the new settings asset is intended for. |
TGlobalSettings | The type of the global settings asset to create. |