Class IESImporter
Common class use to share code between implementation of IES Importeres
Inherited Members
AssetImporter.AddRemap(AssetImporter.SourceAssetIdentifier, Object)
AssetImporter.RemoveRemap(AssetImporter.SourceAssetIdentifier)
AssetImporter.assetTimeStamp
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
[Serializable]
[ScriptedImporter(2, "ies")]
public class IESImporter : ScriptedImporter
Fields
engine
IES Engine
Declaration
public IESEngine engine
Field Value
Type | Description |
---|---|
IESEngine |
iesMetaData
IES Meta data stored in the ies file
Declaration
public IESMetaData iesMetaData
Field Value
Type | Description |
---|---|
IESMetaData |
Methods
OnImportAsset(AssetImportContext)
Common method performing the import of the asset
Declaration
public override void OnImportAsset(AssetImportContext ctx)
Parameters
Type | Name | Description |
---|---|---|
AssetImportContext | ctx | Asset importer context. |
Overrides
Events
createRenderPipelinePrefabLight
Delegate prototype which will be sent by the pipeline implementation of the IES Importer Must be initialized during the creation of the SRP
Declaration
public static event Action<AssetImportContext, string, bool, string, float, Light, Texture> createRenderPipelinePrefabLight
Event Type
Type | Description |
---|---|
Action<AssetImportContext, string, bool, string, float, Light, Texture> |