Class EditorWindowWithHelpButton
Editor window that adds a button to browse the help url, specify HelpURLAttribute when defining your inherited class
Inherited Members
EditorWindow.focusedWindowChanged
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
EditorWindow.windowFocusChanged
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public class EditorWindowWithHelpButton : EditorWindow
Methods
OnHelpButtonClicked()
What hapens when the help button is clicked onto. Default implementation use the HelpURLAttribute onto the window class.
Declaration
protected virtual void OnHelpButtonClicked()
ShowButton(Rect)
Shows a button with help icon and opens the url defined by HelpURLAttribute
Declaration
[Obsolete("This method will be removed soon. Please override OnHelpButtonClicked instead. #from(2023.1)", false)]
protected virtual void ShowButton(Rect r)
Parameters
Type | Name | Description |
---|---|---|
Rect | r | The rect to show the button |