Delegate CoreEditorDrawer<TData>.SwitchEnabler
Delegate is called when the foldout state is switched
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public delegate void CoreEditorDrawer<TData>.SwitchEnabler(TData data, Editor owner)
Parameters
Type | Name | Description |
---|---|---|
TData | data | The data used |
Editor | owner | The editor rendering |