Class RenderPipelineGraphicsSettingsContainer
Contains a double list of UnityEngine.Rendering.IRenderPipelineGraphicsSettings one is used for editor and the other for standalone release, the standalone release will be stripped by IRenderPipelineGraphicsSettingsStripper<T>
Implements
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public class RenderPipelineGraphicsSettingsContainer : ISerializationCallbackReceiver
Properties
settingsList
Returns one list for editor and another for runtime
Declaration
public List<IRenderPipelineGraphicsSettings> settingsList { get; }
Property Value
Type | Description |
---|---|
List<IRenderPipelineGraphicsSettings> |
Methods
OnAfterDeserialize()
On After Deserialize callback, nothing is implemented
Declaration
public void OnAfterDeserialize()
OnBeforeSerialize()
On Before Serialize callback where the stripping is performed
Declaration
public void OnBeforeSerialize()