Struct ObjectPool<T>.PooledObject Pooled object. Implements IDisposable Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.GetType() object.ReferenceEquals(object, object) Namespace: UnityEngine.Rendering Assembly: Unity.RenderPipelines.Core.Runtime.dll Syntax public struct ObjectPool<T>.PooledObject : IDisposable Implements IDisposable Extension Methods AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool) AnalyticsUtils.ToNestedColumn<T>(T, bool)