Struct GPUSort.SystemResources
Structure defining any required assets used by the GPU sort.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct GPUSort.SystemResources
Fields
computeAsset
The compute asset that defines all of the kernels for the GPU sorting.
Declaration
public ComputeShader computeAsset
Field Value
Type | Description |
---|---|
ComputeShader |