Class BaseCommandBuffer
Render graph command buffer types inherit from this base class.
It provides some shared functionality for all command buffer types.
Inheritance
BaseCommandBuffer
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class BaseCommandBuffer
Fields
m_WrappedCommandBuffer
Declaration
protected CommandBuffer m_WrappedCommandBuffer
Field Value
Properties
name
Declaration
public string name { get; }
Property Value
sizeInBytes
Declaration
public int sizeInBytes { get; }
Property Value
Methods
ThrowIfGlobalStateNotAllowed()
Declaration
protected void ThrowIfGlobalStateNotAllowed()
ValidateTextureHandle(TextureHandle)
Declaration
protected void ValidateTextureHandle(TextureHandle h)
Parameters
ValidateTextureHandleRead(TextureHandle)
Declaration
protected void ValidateTextureHandleRead(TextureHandle h)
Parameters
ValidateTextureHandleWrite(TextureHandle)
Declaration
protected void ValidateTextureHandleWrite(TextureHandle h)
Parameters
Extension Methods