Delegate IESImporterEditor.LayoutRenderPipelineUseIesMaximumIntensity
Delegate prototype sent by the specialization of the IESImporterEditor per Render Pipeline
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public delegate void IESImporterEditor.LayoutRenderPipelineUseIesMaximumIntensity()