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    Field isDirty

    Note: For Internal Use Only
    A dirty check used to redraw the profile inspector when something has changed. This is currently only used in the editor.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [NonSerialized]
    public bool isDirty
    Returns
    Type Description
    bool
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