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    Field samplingNoise

    Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Tooltip("Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.")]
    public ClampedFloatParameter samplingNoise
    Returns
    Type Description
    ClampedFloatParameter
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