Field samplingNoise
Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Tooltip("Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.")]
public ClampedFloatParameter samplingNoise
Returns
Type | Description |
---|---|
ClampedFloatParameter |