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    Class ProbeVolumeBakingSet

    An Asset which holds a set of settings to use with a Probe Reference Volume.

    Inheritance
    object
    Object
    ScriptableObject
    ProbeVolumeBakingSet
    Inherited Members
    ScriptableObject.SetDirty()
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    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
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    Object.Destroy(Object, float)
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    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
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    Object.FindSceneObjectsOfType(Type)
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    Object.FindAnyObjectByType<T>()
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    Object.FindObjectsOfTypeAll(Type)
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    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public sealed class ProbeVolumeBakingSet : ScriptableObject

    Fields

    Name Description
    minDistanceBetweenProbes

    The minimum distance between two probes in meters.

    minRendererVolumeSize

    Specifies the minimum bounding box volume of renderers to consider placing probes around.

    renderersLayerMask

    Layer mask filter for all renderers.

    simplificationLevels

    How many levels contains the probes hierarchical structure.

    Properties

    Name Description
    cellSizeInBricks

    The size of a Cell in number of bricks.

    cellSizeInMeters

    Size of the cell in meters.

    maxSubdivision

    Maximum subdivision in the structure.

    minBrickSize

    Minimum size of a brick in meters.

    Methods

    Name Description
    IsEquivalent(ProbeVolumeBakingSet)

    Determines if the Probe Reference Volume Profile is equivalent to another one.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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