Field minRendererVolumeSize
The minimum renderer bounding box volume size. This value is used to discard small renderers when the overrideMinRendererVolumeSize is enabled.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[HideInInspector]
[Min(0)]
public float minRendererVolumeSize
Returns
| Type | Description | 
|---|---|
| float |