Field rayOriginBias
Distance from the probe position used to determine the origin of the sampling ray.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Range(-0.05, 0)]
[Tooltip("Distance from the probe position used to determine the origin of the sampling ray.")]
public float rayOriginBias
Returns
Type | Description |
---|---|
float |