Field intensityScale
A scale to apply to probes falling within the invalidation volume. It is really important to use this with caution as it can lead to inconsistent lighting.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Range(0.0001, 2)]
[Tooltip("A multiplier applied to the intensity of probes covered by this Probe Adjustment Volume.")]
public float intensityScale
Returns
Type | Description |
---|---|
float |