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    Field intensityScale

    A scale to apply to probes falling within the invalidation volume. It is really important to use this with caution as it can lead to inconsistent lighting.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Range(0.0001, 2)]
    [Tooltip("A multiplier applied to the intensity of probes covered by this Probe Adjustment Volume.")]
    public float intensityScale
    Returns
    Type Description
    float
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