Field geometryBias
Determines how far Unity pushes a probe out of geometry after a ray hit.
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Range(0, 1)]
[Tooltip("Determines how far Unity pushes a probe out of geometry after a ray hit.")]
public float geometryBias
Returns
Type | Description |
---|---|
float |