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    Field L1_B_rz

    Texture containing the second channel of Spherical Harmonics L1 band data and third coefficient of L1_R.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public RenderTexture L1_B_rz
    Returns
    Type Description
    RenderTexture
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