docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class HableCurve.Uniforms

    An utility class to ease the binding of curve parameters to shaders.

    Inheritance
    object
    HableCurve.Uniforms
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class HableCurve.Uniforms

    Properties

    Name Description
    curve

    Main curve settings, stored as (inverseWhitePoint, x0, x1, 0).

    midSegmentA

    Mid segment settings, stored as (offsetX, offsetY, scaleX, scaleY).

    midSegmentB

    Mid segment settings, stored as (ln1, B, 0, 0).

    shoSegmentA

    Shoulder segment settings, stored as (offsetX, offsetY, scaleX, scaleY).

    shoSegmentB

    Shoulder segment settings, stored as (ln1, B, 0, 0).

    toeSegmentA

    Toe segment settings, stored as (offsetX, offsetY, scaleX, scaleY).

    toeSegmentB

    Toe segment settings, stored as (ln1, B, 0, 0).

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 06 October 2023