Struct GPUSort.Args
Data structure containing runtime dispatch parameters for the sort.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct GPUSort.Args
Fields
Name | Description |
---|---|
count | Count |
inputKeys | Input Keys |
inputValues | Input Values |
maxDepth | Defines the maximum height of the bitonic sort. By default, should be the same as count for a full sort. |
resources | Required runtime resources. |