Struct GPUPrefixSum.SystemResources
Structure defining any required assets used by the GPU sort.
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public struct GPUPrefixSum.SystemResources
Fields
Name | Description |
---|---|
computeAsset | The compute asset that defines all of the kernels for the GPU prefix sum. |