docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method ClearSelectedCamera

    ClearSelectedCamera()

    Will clear the currently used camera. Use this function to restore the default instance when UpdateAndUseCamera is called.

    Declaration
    public static void ClearSelectedCamera()
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)