docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method AddRange

    AddRange(DynamicArray<T>)

    Adds the elements of the specified collection to the end of the DynamicArray.

    Declaration
    public void AddRange(DynamicArray<T> array)
    Parameters
    Type Name Description
    DynamicArray<T> array

    The array whose elements should be added to the end of the DynamicArray. The array itself cannot be null, but it can contain elements that are null, if type T is a reference type.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)