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    Class DebugDisplaySettingsUI

    The UI implementation for a debug settings panel

    Inheritance
    object
    DebugDisplaySettingsUI
    Implements
    IDebugData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class DebugDisplaySettingsUI : IDebugData

    Methods

    Name Description
    GetReset()

    The reset action to be executed when a Reset of the rendering debugger is need

    RegisterDebug(IDebugDisplaySettings)

    Register a display for the UI

    UnregisterDebug()

    Unregister the debug panels

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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    on 06 October 2023