Class CoreUtils.Priorities
Class to store the menu priorities on each top level menu
Inherited Members
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public static class CoreUtils.Priorities
Fields
| Name | Description |
|---|---|
| assetsCreateRenderingMenuPriority | Assets > Create > Rendering priority |
| assetsCreateShaderMenuPriority | Assets > Create > Shader priority |
| editMenuPriority | Edit Menu base priority |
| gameObjectMenuPriority | Game Object Menu priority |
| srpLensFlareMenuPriority | Lens Flare Priority |