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    Method Push

    Push<CBType>(CommandBuffer, in CBType, ComputeShader, int)

    Update the GPU data of the constant buffer and bind it to a compute shader via a command buffer.

    Declaration
    public static void Push<CBType>(CommandBuffer cmd, in CBType data, ComputeShader cs, int shaderId) where CBType : struct
    Parameters
    Type Name Description
    CommandBuffer cmd

    Command Buffer used to execute the graphic commands.

    CBType data

    Input data of the constant buffer.

    ComputeShader cs

    Compute shader to which the constant buffer should be bound.

    int shaderId

    Shader porperty id to bind the constant buffer to.

    Type Parameters
    Name Description
    CBType

    The type of structure representing the constant buffer data.

    Push<CBType>(in CBType, ComputeShader, int)

    Update the GPU data of the constant buffer and bind it to a compute shader.

    Declaration
    public static void Push<CBType>(in CBType data, ComputeShader cs, int shaderId) where CBType : struct
    Parameters
    Type Name Description
    CBType data

    Input data of the constant buffer.

    ComputeShader cs

    Compute shader to which the constant buffer should be bound.

    int shaderId

    Shader porperty id to bind the constant buffer to.

    Type Parameters
    Name Description
    CBType

    The type of structure representing the constant buffer data.

    Push<CBType>(CommandBuffer, in CBType, Material, int)

    Update the GPU data of the constant buffer and bind it to a material via a command buffer.

    Declaration
    public static void Push<CBType>(CommandBuffer cmd, in CBType data, Material mat, int shaderId) where CBType : struct
    Parameters
    Type Name Description
    CommandBuffer cmd

    Command Buffer used to execute the graphic commands.

    CBType data

    Input data of the constant buffer.

    Material mat

    Material to which the constant buffer should be bound.

    int shaderId

    Shader porperty id to bind the constant buffer to.

    Type Parameters
    Name Description
    CBType

    The type of structure representing the constant buffer data.

    Push<CBType>(in CBType, Material, int)

    Update the GPU data of the constant buffer and bind it to a material.

    Declaration
    public static void Push<CBType>(in CBType data, Material mat, int shaderId) where CBType : struct
    Parameters
    Type Name Description
    CBType data

    Input data of the constant buffer.

    Material mat

    Material to which the constant buffer should be bound.

    int shaderId

    Shader porperty id to bind the constant buffer to.

    Type Parameters
    Name Description
    CBType

    The type of structure representing the constant buffer data.

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