Method Set
Set(CommandBuffer, ComputeShader, int)
Bind the constant buffer to a compute shader via a command buffer.
Declaration
public void Set(CommandBuffer cmd, ComputeShader cs, int shaderId)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | Command Buffer used to execute the graphic commands. |
ComputeShader | cs | Compute shader to which the constant buffer should be bound. |
int | shaderId | Shader porperty id to bind the constant buffer to. |
Set(ComputeShader, int)
Bind the constant buffer to a compute shader.
Declaration
public void Set(ComputeShader cs, int shaderId)
Parameters
Type | Name | Description |
---|---|---|
ComputeShader | cs | Compute shader to which the constant buffer should be bound. |
int | shaderId | Shader porperty id to bind the constant buffer to. |
Set(Material, int)
Bind the constant buffer to a material.
Declaration
public void Set(Material mat, int shaderId)
Parameters
Type | Name | Description |
---|---|---|
Material | mat | Material to which the constant buffer should be bound. |
int | shaderId | Shader porperty id to bind the constant buffer to. |