Method BlitQuad
BlitQuad(CommandBuffer, Texture, Vector4, Vector4, int, bool)
Blit a texture using a quad in the current render target.
Declaration
public static void BlitQuad(CommandBuffer cmd, Texture source, Vector4 scaleBiasTex, Vector4 scaleBiasRT, int mipLevelTex, bool bilinear)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | Command buffer used for rendering. |
Texture | source | Source texture. |
Vector4 | scaleBiasTex | Scale and bias for the input texture. |
Vector4 | scaleBiasRT | Scale and bias for the output texture. |
int | mipLevelTex | Mip level to blit. |
bool | bilinear | Enable bilinear filtering. |